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thursday nights
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Thursday Nights at New Fangle, 7-9pm

* 11.01: 7-9pm
An evening of performance:
Tmybecker and Blasthaus | Transcinema02
featuring new work by the TEST: project ~$10
more info...

* 11.08: 7-9pm
Artist's workshop:
professional advice for artists in new genres, from Catharine Clark, Catharine Clark Gallery; Kathleen Forde, associate curator of media arts, SFMOMA; Greg Niemeyer, artist, professor, UC Berkeley ~$10
more info...

* 11.15: 7-9pm
Artist lectures:
Andy Diaz Hope and Jill Miller (The CupcakeProject) ~FREE!
more info...



* 11.01: 7-9pm

An Evening of Performance with TMYBECKER and Blasthaus|Transcinema: Sound, Video, and Live Performance

Tommy Becker's work revolves around our "endless struggle to adapt" to technology, and the "cultural symptoms arising from urbanized domestication." His installation for NewFangle, "The Contacting Of Strangers Over Items Of Desire" compares the constructs of a business transaction to modern-day interpersonal relationships. Becker purchases memory-invested personal items on E-Bay and documents and re-performs the transactions for the public. Becker will show a video work related to purchasing "items of desire" and will act as auctioneer on opening night (10/25) and 11/1, "re-selling" a dozen porcelain doves. When not performing live, the artist will take bids via a gallery phone set to call his home telephone line, during the course of the show. Visitors may remember seeing Becker's video installation at Refusalon's first-ever emerging artists' show, as part of the city-wide Introductions series, earlier this year.

For nearly six years, Blasthaus has presented ground-breaking events, art exhibitions and parties, including the much anticipated "art rave" series at SFMOMA. Blasthaus is a gallery, design studio, and sound art promoter. Blasthaus gallery is recognized as the the first gallery space in the United States dedicated exclusively to the emerging genre of the electronic and digital arts. Their Transcinema series comprises an annual program of diverse sound|video performance.

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* 11.08: 7-9pm

Professional advice for artists in new genres, from Catharine Clark, Catharine Clark Gallery; Kathleen Forde, associate curator of media arts, SFMOMA; Greg Niemeyer, artist, professor, UC Berkeley. Panelists will discuss strategies for professional development, including approaching galleries and curators and logistic and professional issues surrounding promoting, exhibiting, and selling work in new media/genres.

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* 11.15: 7-9pm

Artist Lectures: Andy Diaz Hope and Jill Miller (The Cupcake Project)

Andy Diaz Hope began his career as an engineer (he holds a BS and MS from Stanford) for Apple, Microsoft, and Interval Research, among others. His workspace furniture designs have received many international awards, including an ID Magazine prize. Meanwhile, Hope's been active in establishing the local art community and is now transforming his critique of corporate culture into his art work, which focuses on how technology changes human interaction. His interactive sculpture, The Futurator showed at the 2001 Webbies and SFMOMA's opening party for 010101. For NewFangle, Hope shows "TV Emote," a new work. Visitors will see a ceiling-suspended TV playing clips of popular films. As viewers approach the monitor, it expands, contracts, and changes color in response to the emotion of scene.-In a sexually charged-screen, the viewer's presence will trigger an erection. In a violent scene, the monitor will grow angry, flaring fins...

Jill Miller, a self-described feminist, is interested in the use of new technology to create anonymous or fictional identities. Miller is becoming well-known for taking on the identity of "Cupcake," and exploring the interpersonal relationships that unfold on the web by luring her chat room interlocutors into divulging their fetishes. Miller then acts out these fetishes, with friends, and displays the video documents on her website, http://www.sugarandpsice.org. For NewFangle, Miller will present her first non-Cupcake installation in some time. She will create a room wherein visitors follow instructions prompted by a monitor (jump, stand still, duck, etc.), exiting the room to see images of themselves among others (jumping among school children, boxing with Mike Tyson, etc.). The work invokes metaphors and myths about interactivity, history, and identity in technological work and times.

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